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{{Template:Credo|expanded=Policies}} The core of our Credo is that Signal Cartel is a neutral entity with respect to all actions, politics and intel regarding other players, corporations and alliances. We are neutral, not necessarily nice. Therefore, it behooves a Signaleer to internalize the Credo and consider the ramifications of their actions before they act. == We Play EVE on Hard Mode (And We Like It That Way) == When we say we play EVE on hard mode, it's not because it's so difficult to NOT pull the trigger but because it's so difficult sometimes to think through the questions that [[The_Credo|the Credo]] presents in a given situation. The old [https://forums.eve-scout.com/category/7/credo-discussion EvE-Scout Forums] (now in read-only mode) and our new <code>[https://discord.com/channels/152437634927427584/1129736097098911886 πͺcredo-culture-discussions]</code> Discord forum channel contain many interesting Credo discussions that are really valuable for helping Signaleers understand "Credo Best Practices" in a variety of situations. Please make sure to check them out! == The Three Questions == Here are the three questions to ask yourself regarding what action to take in pretty much any situation: * Is it specifically prohibited by the Credo? :: If yes, '''STOP'''. * Is YOUR INTENT misaligned with the spirit and intent of the Credo? :: If yes, '''STOP'''. * Could it affect our rep in the eyes of third-party observers? :: If yes, '''STOP'''. '''"Our reputation is more important than your wallet, your ship, or your ego. Your actions at all times are expected to serve our reputation (and Credo) above any other interests."''' - ''Mynxee'' (Signal Cartel co-founder and our first CEO) As Signaleers, we also need to discuss intent. Some members equate conforming to the Credo with doing good in New Eden, but the Credo is not necessarily about doing GOOD. It is about conducting yourself in a civil manner while remaining neutral. '''Neutrality''' is the foundation upon which our reputation sits. If you examine many of the Credo questions asked in the old [https://forums.eve-scout.com/category/7/credo-discussion EvE-Scout Forums] and on [https://discord.com/channels/152437634927427584/1129736097098911886 Discord] under the harsh light of neutrality, the action you should take in any situation probably becomes even clearer...although not necessarily easier. [[File:The Credo Soapbox.jpg|center|The Credo Soapbox]] == Are Certain Modules or Rigs Considered Non-Credo Compliant? == Signal Cartel Leadership wants to point out that fits or modules need '''not''' be deemed "Credo Compliant". All modules could be relevant for exploration. Modules that are commonly used for aggression can be used defensively. Members often fit scramblers and webs with the thought that if they can slow them down then they might have a better chance of survival or a chance to level the playing field. '''The only thing to evaluate as "Credo Compliant" is our intentions on how we plan to use our ships and modules.''' * '''Defensively using modules.''' If your aggressor has a MWD, you can shut it down with a scrambler and have a better chance of putting distance between your ships. This is especially true if you have an afterburner. This could allow you to take less damage because of damage falloffs or to break tackle. You can also apply damage more easily and level the playing field. A webifier can be used similarly along with electronic countermeasures (ECM, targeting damps, etc). For instance, Johnny Splunk, a Signal Cartel co-founder, has an alpha Heron fit that can get out of a single Sabre bubble by pushing the aggressor's ship back with scram, web and damp. He then aligns out of the bubble and warps away. Its tank are the offensive modules. * '''Sometimes the aggressor's ship should be blown up.''' If you think the person will be a nuisance by returning, you might make that harder for them by destroying their ship. You should evaluate this by the area of New Eden you are exploring and the aggressor's affiliation. If the capsuleer attacking you is a day tripper like you, better to send them packing. If they are just defending their space, then you might resolve the situation differently (this is harder to interpret in the heat of the moment). Leadership leaves this decision to each member to make based on their conscience, role play and situation. * '''We are not true pacifists though some like to play that way.''' Our social contract with New Eden is that we won't be the aggressor or seek to harm. This is to achieve our goal as a neutral and trusted entity. Our Credo is not a commentary on how the game should be played. There is a spectrum of interpretations by our members based on their individual approaches to the game. Some of our members play as true pacifists and prefer not fighting back. Some fly with the expectation to be left alone because we should not be considered a threat, but if attacked there are options on how to respond. Leadership is comfortable with members' interpretations and approaches to the Credo as long as it achieves our primary goal. What we're not comfortable with is members judging other members' interpretations. * '''Make them think twice.''' Following the previous point, Johnny Splunk has adopted the following strategy: "I don't fly as a true pacifist. I like to have options on how I'll respond. Personally, I'd prefer for our reputation to let us move freely through out New Eden (yes, I know this would be boring) because it would achieve something unique. I know this is far from a possibility because we play a PvP game and not everyone will know about us or truly trust us. When my reputation fails, I'd prefer for others to not think I'm easy prey. I want them to carefully consider attacking me. Again, this is '''MY''' application of the Credo and not '''THE WAY'''. Those that play closer to a true pacifist are valid options in my mind." == Reference == Original forum post: [https://forums.eve-scout.com/topic/23/credo-faq Credo FAQ]
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