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==Save your loot== * You can never guarantee that your ship will be able to survive the next hacking minigame. It doesn't matter how prepared you are, there is always a chance to get distracted and lose your ship. There is always a chance that the internet connection or electricity goes down. So usually it is a good idea to save your loot whenever it is possible. * Use space stations in k-space to store your loot where it is possible and makes sense. You'll be able to get it later. * Use mobile depots or simply jettison your loot in space before warping to the site (don't forget to bookmark the location). If your ship gets destroyed you'll still have some time to get back to this system and pick up your loot. * Use wormholes while traveling through j-space or hostile nullsec to potentially jump to lowsec or highsec and store your loot at a station there. Don't forget to bookmark the wormhole. * Go and save your loot once you successfully hack a lucrative can. There is no need to hack all cans to do it as you can always return and continue hacking afterwards. * It may be a good idea to use cargo scanner when hacking in particularly dangerous areas. Focus on the most valuable cans first and warp away as soon as you see any danger. This way you are more likely to get more value from the site.
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