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=Pochven= The Triglavian invasion changed the topology of Hisec routes significantly for navigation (see above). After the invasion the Pochven region consits of 27 systems that were conquered by the Triglavian Collective and owned by three clades (Perun, Veles and Svarog). As old stargates do not work into the region, there are only two ways to fly to Pochven: You can use filaments or fly in via wormholes. To use a filament you need to be in a fleet, even if it is only a fleet by yourself. The name of the filament will indicate where you land: Border-, Inner- or Home- Systems. Wormhole types C729, U372 and F216 lead to pochven. Types C729, X450 and R081 spawn in Pochven and lead outbound. Within Pochven you can use conduit gates to move from system to system. These do function as stargates. Access is determined by the level of your standings with the Triglavian Collective. As an example gates which lead into a clade home system require a 7.0 standing to use, however when entered from the home system they are unrestricted. ==Abyssal Deadspace== Abyssal Deadspace is a area of isolated space. The Deadspace consists of three bubbles which have to be fought through (PvE) in order to return to your starting point. The Deadspace can only be reached by the use of special filaments. Each bubble will collapse after a certain time resulting in the loss of your ship and pod if you were not able to leave the bubble before. ==Abyssal Proving Grounds== The Abyssal Proving Grounds are similar bubbles like Abyssal Deadspace but with PvP challenges. Using special "Proving Ground Filaments" to access the Abyssal Proving Grounds is prohibited for Signal Cartel pilots, as use of these filaments initiates a PVP encounter 100% of the time.
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