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=Wormhole Space/J-Space= Wormhole Space, also known as J-Space or Anoikis Space, is a unique collection of around 2600 systems that contain no stargates making them only accessible via Wormhole. J-Space Systems are named with a J- followed by 6 numbers and do not contain NPC Stations. High, Low, and Null Sec Space, when in reference to J-Space, is called Known Space or K-Space. The Local Chat in Wormhole Space is different from K-Space as it does not show Capsuleers present in the system unless they are actively using it. D-Scan still functions as normal, allowing you to see uncloaked Capsuleers, but any wormhole could contain any number of cloaked capsuleers without your knowledge, thus it is imperative that you remain alert in Wormhole Space. Many use the one-click one-scan rule, that for every time you click something you should D-Scan. Thankfully this also means that cloaked Signaleers at safe spots are nearly impossible to find, or even notice for that matter, thus you are most vulnerable while caching, hacking a site, or leaving the wormhole. Once mastered, however, Wormhole Space is particularly useful for explorers and contains the majority of Signal Cartel content such as [[ESR:EvE-Scout Rescue Cache (ESRC)|The ESRC Program]], [[TS:Thera Scanning|Thera Scanning]], and even [[AD:Anoikis_Division|The Anoikis Division]]. Other than Signal Cartel services, Wormhole Space is uniquely valuable to explorers as it contains a higher density of sites than Known Space, has random paths that continuously change, making Capsuleer Density low, allows for better hunter avoidance, and provides more valuable exploration sites. Signal Cartel holds two offices in a wormhole system: :Station: ''Thera XII - The Sanctuary Institute of Paleocybernetics''. :Station: run by [[AD:Anoikis_Division|The Anoikis Division]]. ==Finding Wormholes== Wormholes spawn randomly in any system and decay within a couple of days, making their various connections and locations exceptionally random, logging out in a Wormhole is both a good way to lose your path back to known space and to find new systems in the chain. Wormholes can spawn anywhere and can lead to anywhere, from J-Space to K-Space, K-Space to K-Space, J-Space to J-Space, and more. Wormholes spawn appear as Signatures just like Data and Relic sites, most wormholes can be easily scanned down by a starter exploration fit, and all wormholes can be entered by frigates, some can have size restrictions beyond this. Once a wormhole is scanned down it can be warped to and entered. Once you have warped to a Wormhole you are most likely going to want to identify it. How long it will last, if other ships have traveled through it, where it will go, and if your ship will fit through it this is the kind of information you'll be wanting. There are a variety of methods of identifying wormholes, from simply inspecting the details of them to looking at their color and shape. Though it can seem daunting at first, As you gain experience with wormholes you'll find them more and more simple to identify. Make sure to D-scan near a chosen wormhole to ensure it isn't being camped, and remain alert whilst identifying it, camped wormholes are rare but dangerous, and become far more common with High-Sec connections. ==Identification== ===Show Info=== The most straightforward method of identifying wormholes is simply selecting one on grid and clicking "Show Info". A window will appear giving you information about the wormhole in 4 sentences. 1. The first indicates what parts of space it would seem to lead to, there are more accurate ways to determine the destination, such as distinguishing between C1/C2/C3 wormholes or even determining what region of known space it connects to, however this is the simplest. {| class="wikitable" |- ! Description !! System Type |- | Unknown || C1/C2/C3 |- | Dangerous Unknown || C4/C5 |- | Deadly Unknown || C6 |- | High Security || Hisec |- | Low Security || Lowsec |- | Null Security || Nullsec |- | Triglavian Space || Pochven |- | Thera System || Thera |} 2. The second indicates what stage of life the wormhole is currently at, while there are 4 different possibilities players generally split it into "Fresh" and "End of Life" (Or EOL) with EOL referring to a wormhole with less than 4 hours remaining. It is not suggested to enter end of life wormholes if you want to return the way you came as it is very easy to become trapped. {| class="wikitable" |- ! Description !! Remaining Time |- | not yet begun || more than 24 hours |- | beginning to decay || Between 4 and 24 hours |- | reaching the end || Less than 4 hours |- | dissipating into the ether || unverified, potentially less than 15 minutes |} 3. The third indicates how much mass has destabilized this wormhole so far. Everything has mass including your ship and its contents, and every type of wormhole has different mass limits, any mass passing through a wormhole incrementally destabilizes it, until it reaches its limits. Some wormholes have very small mass limits, some very large, some even regenerate stability over time. This won't tell you a number, just how much in comparison to the wormholes max that has passed through, wormholes that are very unstable from mass are likely being "rolled" where someone goes back and forth through a wormhole to force it to close. {| class="wikitable" |- ! Description !! Mass to Limit Ratio |- | not yet had its stability significantly disrupted || less than 50% |- | beginning to decay || between 50% and 90% |- | reaching the end || more than 90% |} 4. The last indicates what size ships can enter this wormhole {| class="wikitable" |- ! Description !! Ship Limits |- | Very large ships || Everything except for Titans and Supercarriers |- | Larger ships || Battleships, Orcas, and smaller |- | Up to medium size ships || Unplated Nestors, Battlecruisers and smaller |- | Only the smallest ships || Frigates, destroyers, and certain Heavy Interdiction Cruiser fits |} ===Visual Identification=== ''The videos in this section were linked with the kind permission of their owner, [https://evewho.com/character/2115613686 Sothis Ast], owner of the [https://whtype.info/ whtype] website.'' The visual aspect of a wormhole provides information that enable a pilot to complete the "show info" details, which is particularly interresting when looking at an exit (K162). To do that, one has to look at the two parts of the hole : its "eye" (the wobbly bubble in the center) and its aurora (its arms) : [[File:WH parts.png|thumb|center|Wormhole Parts]] ====Destination system==== This information can be gathered when looking at the eye of the wormhole. The eye of the wormhole reflects the landscape of the region you'll end in when jumping through. Here are their various aspects and a few additional clues to know what to look for when you look a wormhole in its eye ! =====Jumping to W-Space===== {| class="wikitable" |- ! Destination !! Visual !! What to look for |- | <center>C1</center> || [[File:C1.webm|center|class=loopme|alt=View of the eye of a Wormhole leading to a C system, used with permission of Sothis Ast]] || [[File:C1alone.png|200px|center]]<center>The clues of C2 or C3 are missing, you see only a dark, cloudy aspect.</center> |- | <center>C2</center> || [[File:C2.webm|center|class=loopme|alt=View of the eye of a Wormhole leading to a C2 system, used with permission of Sothis Ast]] || [[File:C2.png|200px|center]]<center>There is a darker spot in the cloud bordered by small, bright ones. |- | <center>C3</center> || [[File:C3.webm|center|class=loopme|alt=View of the eye of a Wormhole leading to a C3 system, used with permission of Sothis Ast]] || [[File:C3.png|200px|center]]<center>There is a v-shaped red cloud visible</center> |- | <center>C4</center> || [[File:C4.webm|center|class=loopme|alt=View of the eye of a Wormhole leading to a C4 system, used with permission of Sothis Ast]] || [[File:C4.png|200px|center]]<center>The clouds have a brownish/dark red color with a white V-shaped spot.</center> |- | <center>C5</center> || [[File:C5.webm|center|class=loopme|alt=View of the eye of a Wormhole leading to a C5 system, used with permission of Sothis Ast]] || [[File:C5.png|200px|center]]<center>The clouds are a brighter red than the C4.</center> |- | <center>C6</center> || [[File:C6.webm|center|class=loopme|alt=View of the eye of a Wormhole leading to a C6 system, used with permission of Sothis Ast]] || [[File:C6.png|200px|center]]<center>Those are a vivid orange tint.</center> |- | <center>C13</center> || [[File:C13.webm|center|class=loopme|alt=View of the eye of a Wormhole leading to a C13 system, used with permission of Sothis Ast]] || <center>A greenish/greyish tint with a white cloud.</center> |- | <center>Thera, C13 shattered WH, Drifter WH</center> || [[File:Thera.webm|center|class=loopme|alt=View of the eye of a Wormhole leading to a C system, used with permission of Sothis Ast]] || Very similar to the previous one, there's a large black spot curling around inside the eye. |} =====Jumping to K-Space===== ======High-Sec and Low-Sec====== As the eye is a reflection of the skybox of the system you'll land in, when jumping to High-sec or Low-Sec, its color will hint at the empire ruling the system. {| class="wikitable" |- | [[File:Amarr.webm|400px|center|class=loopme]]<center>Amarr space.</center>|| [[File:Caldari.webm|400px|center|class=loopme]]<center>Caldari space.</center> |- | [[File:Gallente.webm|400px|center|class=loopme]]<center>Gallente space.</center>|| [[File:Minmatar.webm|400px|center|class=loopme]]<center>Minmatar space.</center> |} ======Null-sec====== When jumping into Null-sec, your only clue is the look of the clouds and your own knowledge of NS systems to recognize them. You can try to find the region by using the very well made "[https://ashyin.space/wormhole-identification/ Modern Guide to Wormhole Identification]" website ====Maximum size allowed to jump through==== This information is given by the color of the arms moving around the wormhole. {| class="wikitable" |- ! Size !! Visual !! Ships able to jump through |- | <center>S</center> || [[File:S_hole.webm|class=loopme]]|| Up to destroyers with the addition of Porpoise and HIC ([https://wiki.eveuniversity.org/Heavy_Interdiction_Cruisers#Rolling_Wormholes with specific fit]) |- | <center>M</center> || [[File:M_hole.webm|class=loopme]] || Up to battlecruisers |- | <center>L</center> || [[File:L_hole.webm|class=loopme]] || Up to Battleships |- | <center>XL</center> || [[File:XL_hole.webm|class=loopme]] ||| All ships with the exception of Titans and Supercarriers |} ====Health of the wormhole==== =====End of Life===== As the wormhole ages, its aurora will fade and its movements will slow down and the eye become "wobblier". [[File:Fading.png|center|700px|Two size L wormhole : one healthy, the other reaching its end of life.]] =====Mass destabilization===== As ships jump through, the size of the eye will shrink. Unfortunately, in empty space, there is no object of reference to compare the size of the eye to, so this is very hard to spot. It is generally visible if witnessing the moment when the size changes as a ship goes through and the wormhole's information is the quickest source of information available. But if you use the "Look At" function when you select the wormhole in your overview, you'll set your point of view at a fixed distance and then you'll be able to notice how unusually small the "eye" of the wormhole appears to be on your screen as long, as you do not zoom in or out. <center>[[File:Look at button.png|Look at]]</center> <center> {| class="wikitable" | center |- ! C2 that has not reached critical mass destabilization !! C2 that has reached critical mass destabilization |- | [[File:C2 critical not.png|thumb|C2 that has not reached critical mass destabilization]] || [[File:C2 critical.png|thumb|C2 that has reached critical mass destabilization]] |} </center> ==Wormhole Types== The site [https://whtype.info/ Wormhole types] lists all known wormhole typs and provides infos attached to the type in a graphical way. Use with care as the information may not always be 100% accurate. ===Unknown Space - Class 1-3=== ===Dangerous Unknown Space - Class 4 and 5=== ===Deadly Unknown Space - Class 6=== ==Bookmarking Exits== ==Thera== Thera is the largest system in Anoikis. It has a unique distinction of being the only wormhole system with NPC stations owned by The Sanctuary corporation, a research branch of Servant Sisters of EVE. One of those stations, [https://evemaps.dotlan.net/station/Thera_XII_-_The_Sanctuary_Institute_of_Paleocybernetics The Sanctuary Institute of Paleocybernetics], located near Thera XII planet hosts Signal Cartel headquarters. Thera is highly connected to known space and can be used by adventurous or well-prepared pilots as a shortcut for traveling between New Eden regions. Signal Cartel's [[TS:Thera Scanning|Thera Scanning]] service maintains a [http://www.eve-scout.com/ map] of wormhole connections to Thera which can be used to plan the route. There are several landmarks that have remnants of space constructions abandoned by previous Thera explorers. An activated CovOps cloaking device is recommended for sightseers who want to visit them as those sites are patrolled by Sleeper vessels.
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