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===Hacking Skills=== "Hacking skills" refers collectively to the Archaeology and Hacking skills, which allow the use of Relic and Data Analyzers to open the various loot containers (commonly called "cans") found in relic and data sites. Even though the Hacking skill applies just to data sites, the process is usually called "hacking the cans" for both relic and data sites. Developing your Hacking and Archaeology skills is critical for success in obtaining loot from your explorations. Every level you gain in these skills grants you an additional 10 points to your virus coherence while hacking cans. The hacking mini-game is covered more fully in [[Hacking |this part of the guide]], but suffice it to say here that virus coherence is essentially your virus "health points" and the more you have, the more success you will have in opening and looting cans. The best loot is found in nullsec and wormhole sites, which tend to have much larger mini-game maps, as well as stronger cores to be defeated to succeed at the hack. Training your Archaeology and Hacking skills will enable you to survive the hazards of the mini-game with enough coherence to defeat the core when you find it. Training your Archaeology and Hacking skills to Level 5 will increase your coherence by 50 points, and will allow you to use Tech 2 relic and data analyzers. Using a Tech 2 analyzer instead of the Tech 1 version will increase your virus coherence by 20 points and your virus strength by 10 points, which is a significant improvement. Integrated analyzers (which are beyond the scope of this section) also require minimum skill levels in Archaeology and Hacking.
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