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====Miscellaneous Skills==== There are several skills that can be very useful without much training time at all. These are generally either specific to a certain task, or just used to make your life in New Eden a little easier. Any Signaleer who plans on working with the [[ESR:EvE-Scout Rescue Cache (ESRC)|EvE-Scout Rescue Cache]] program should train Anchoring 1. This only takes a few minutes, and will allow you to sow a cache if you find yourself in a j-space system without one. You don't need the Anchoring skill to tend a cache. The Marketing skill will make it much easier to sell your exploration loot, because each level of the skill will allow you to sell your items at a greater distance from your currently docked station. Training to Marketing 2 will allow you to sell your items in systems within 5 jumps from your current location, and Marketing 3 extends that to 10 jumps. If you don't want to haul your loot back to a SC home station for hauling to a main market hub, some Marketing skill will help you to get better prices without having to visit stations in every system you visit in order to check prices. Another advantage to the Marketing skill is being able to sell your items in a major hub without the risk of flying in a system like Jita, where expensive ships and cargo are often attacked in spite of hisec CONCORD presence. You can dock a few jumps away from the hub, and sell your loot at hub prices from a safer distance. Salvaging can be worth training, as explorers often have opportunities to salvage wrecks during the course of regular exploration activities. If you plan to fit a salvager module, then some levels in the Salvaging skill might serve you well.
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