Learn the Lingo
This is a collection of common slang used by EVE players in general, and Signal Cartel (SC) members in particular.
Lingo | Description |
---|---|
911 Coordinator | An experienced 911 team member who helps manage the EvE-Scout Search and Rescue program. All Coordinators are also 911 Operators. |
911 Operator | An experienced Signaleer who answers calls from stranded pilots via our Search and Rescue program. |
AD | Anoikis Division are a group of Signaleers living out of wormhole space (J-space). Visit the Anoikis Division page for more info. |
Allison | An in-game "co-pilot" named Allison who tracks your location in space and provides you with pertinent real-time information about your location by speaking to you. Read more about Allison at this page. |
Blues/Reds/Neuts | Player standings, which are usually set by a corporation or alliance as a whole to easily designate who is on your side and who your enemies are. Reds are players with -5 to -10 standings, neuts are zero or no standings, Blues are players with +5 to +10 standings. Read more about Signal Cartel's position on standings here. |
BM | Bookmark, create a bookmark. Read more about bookmarks here. |
can | A treasure chest to be looted. At a data/relic site, there may be several cans that can be decrypted, and opened. A rescue cache deployed by SC in wormholes is also referred as a can sometimes. |
capsuleer | In-game name for player characters. |
crack can | Decrypt a data or relic site, and get the treasure/loot from it. |
DII | Directory of Important Information. What it says. |
DM me | Send me a direct (private) message on Discord. |
FOD | Fleet Operations Division. A subgroup organizing fleet actions for SC members. Some fleet actions are hugs fleet, mining fleet, or ratting fleet (against drones and other non player characters generated by the game). |
hugs fleet | A fleet organized by a Signaleer (no experience necessary) where the only activity of the fleet is bombarding other players with fireworks or snowballs. The targets suffer no harm. Some players may shoot back though, not appreciating the joke. Read more about it here. |
instadock | A bookmark for docking in a station in such a way, that the threat from a lurking hostile ship is minimized. See more at our Instadock Bookmarks page. |
instaundock | A bookmark for undocking from a station in such a way, that the threat from a lurking hostile ship is minimized. See more at our Instaundock Bookmarks page. |
instawarp | The ability to get into warp below 2 seconds. Such speed would help to avoid being locked (and eliminated) by a hostile ship. See more at EVE UniWiki. |
istab, stab, stabi, warp stabi | Low slot inertial stabilizer on a ship. |
killboard | Kills, ship values, killers and ship contents are listed in real time. See more at zkillboard website. |
K-space | Known space (high, low, null) |
launching firework | Using a festival launcher on your ship, with materials having firework in their name. Use the launcher as you would use any gun. Custom officials at gate in high sec are good practice targets for firework. They will not shoot back. See "hugs fleet" above. |
nano | Low slot nanofiber internal structure on a ship. |
NEOCOM | In-game menu with tools on the left side of the screen. See more at EVE UniWiki. |
NES | New Eden Store is at the bottom left corner of the in-game screen menu list. You can buy skins, game time, and else there. |
neut someone | Drain their capacitor dry. See more at EVE UniWiki. |
neutrality/Credo | Signal Cartel members abide by the Credo, which focuses our playstyle on neutrality and service to others. See more here. |
NPC | Non-player character such as mission agents, pirates generated by the game. |
OPSEC | short for OPeration SECurity. You must not share SC operational information (e.g. cache location, Anoikis wormhole ID, name on rescue team) with non-SC players. |
PM | Send an in-game private message to another player who is visible on the channel. |
POCO | Player Owned Customs Office (for transferring products of Planetary Industry from planet surface to space). |
pod | Slang for a capsule. |
podded, popped | After the ship is destroyed, the pod is also destroyed (podded). When your ship is destroyed, you find yourself in a life saving pod in which you can limp back to your home. Unless, the hostile player may decide to have an even more complete kill, and destroys the pod after having destroyed the ship. You will lose your implants if your pod is destroyed. The killer will not get the implants. |
POS | Player owned starbase (e.g. an upwell structure). Such structure cannot be opened without knowing the password, but they can be destroyed. |
PVE players or PVE activity | Players who are killing only rats (NPCs) and not real players in the game. |
rat | slang for pirate. Non-player characters (NPCs), generated by the game. Rats could be hostile ships, miners or haulers. |
ratting | Looking for encounters with rats. |
refit in space | Change some modules of the ship when not in station. This ability is needed for anyone who wants to use an EvE-Scout Rescue Cache (ESRC) in a wormhole. Nestor, orca and all capitals having a maintenance fitting bay, can do it. Other ships need to have a mobile depot on board. See more at EVE UniWiki. |
rep tank | Protection of the ship by the good name of SC. There are killers/hunters who appreciate EvE-Scout rescue missions so much that they will let an SC ship go if they recognize the Signal Cartel member as such in time. Rep tank is the best defense we can have - some say. |
rescue cache | A secure container anchored in a wormhole in a safe spot with scanner and probes, occasionally some fun items to cheer up a stranded pilot. See more at The Eve-Scout Rescue Cache (ESRC) program for capsuleers stranded in wormholes]]. |
safe logging | Logged out from a safe spot. This diminishes the chance of a hostile finding the ship. Logging out with a combat timer is not a safe idea. Your ship will be visible to hostiles and can be attacked as long as the combat timer is on. |
safe spot | A place in space not visible on the grid from planets, player structures, or wormhole exits. When you are parked at a safe spot, the hostiles are less likely to find you. See more about safe spots at EVE UniWiki. |
SCRAMS | Signal Cartel Relocation and Moving Service is offered to new Signal Cartel members to help with relocation of their assets to one of our corporation offices. See more at our SCRAMS page. |
scramming | Warp scrambling or warp disrupting. The ship will be unable to warp away if it is scrammed. See more at the EVE Help Center. |
SCRUBS | Signal Cartel Redistribution of Unwanted Blueprint Service. This is a blueprint copy (BPC) buyback service for Signal Cartel members. See more at our SCRUBS page. |
SD | Self destruct. You may decide to do it when you are lost, your ship can be easily replaced, and you do not mind losing your implants. This action will take you back to your home station in a new pod. |
Signaleer | A special kind of capsuleer, a member of the Signal Cartel corporation. |
stab, stabi, warp stabi | Low slot warp stabilizer on a ship. |
W-space | Wormhole space. aka J-space. aka Anoikis. |
Other EVE Lexicon Resources:
- EVE Lexicon - by the EVE UniWiki. EVE University is an in-game corporation for teaching new EVE players.
- EVE Online Terminology - by EVE Rookies. (Warning: contains swear words)
- New Eden Word Bank (NEWB) - This is a very cool browser extension created by A Dead Parrot.
- Signal Cartel FOD Learn the Lingo - Common terminology used on SC Fleets.