Sites of Anoikis : C1 Systems
Background[edit]
With the appearance of unstable wormholes in YC111 the small galaxy of Anoikis opened up to capsulers. After a period of time CONCORD settled on a classification system for the various systems located in this “wormhole space”. Ranging from C1 to C6, the standard wormhole systems see progressively more deadly, and interesting, sites.
Expedition Highlights[edit]
Wormholes, Sleepers, and Drifters[edit]
The Anoikis galaxy lacks stargate links between stellar systems. In place of static links, as in New Eden, randomly shifting wormholes provide connections between stars. These links are by their nature short lived and random leading to an ever shifting stellar landscape.
Within Anoikis there are two main classes of sites - Anomalies and Cosmic Signature. Anomalies can be reached simply by warping to the site. Cosmic Signatures, on the other hand, require scan probes and a reasonable probe strength to isolate from the background noise.
When modern humans reached Anoikis they found that others had already been here for millennia. The majority of sites appear related to the Sleepers. An ancient Jovian offshoot, believed to have originated during the crisis of the 1st Empire, has sites scattered across Anoikis. A few sites, however, appear associated with the Talocan. These enigmatic human offshoots were masters of spatial manipulation and hypereuclidian mathematics. Where the Talocan are now is a mystery.
It should be mentioned that closely associated with Sleepers are the Drifters. Drifters, apparently modeling themselves after the 2nd Jovian Empires Tyrants, can appear in Anoikis and present a clear and present danger at all times.
Entering and moving about Anoikis[edit]
Ship Recommendations and General Travel Advisory[edit]
While EvE-Scout’s Thera service can provide entry and exit information to wormhole systems, the brief and random nature of these links makes travel into Anoikis in a non-scanning ship perilous.
Signal Cartel recommends visitors use either a Zephyr or some sort of covert ship like the Heron, Astero, Helios or Stratios. The ability to scan and cloak is invaluable in both finding systems and cosmic signatures. Furthermore, a cloak is an excellent tool for avoiding encounters with Sleepers, Drifters, or Capsuleers.
The Zephyr allows for pilots to remain uncloaked in Sleeper sites and to enjoy flying in formation with the guardian drones. The ship is fragile and provides only a probe launcher. For unknown reasons Sleeper drones seem to accept this ship as one of their own. Drifter ships do not. Since the Zephyr does not allow cloaking, pilots should be alert at all times.
Travel within Anoikis, with its delayed local, can feel empty and ominous. Capsuleer corporations do attempt to enforce sovereignty within wormhole systems. To this end, fast moving interdictors, and static warp bubble modules, can be encountered. Signal Cartel recommends a positive attitude, clever flying, and active use of d-scan on wormhole exits and entrances.
The locals are almost always appreciative of a wave in local. o/
Combat Anomalies[edit]
Class 1 systems present 4 combat centric sites. Current capsule technology allows immediate identification of these sites and does not require any form of scanning.
Perimeter Ambush Point[edit]
A few sentry towers and Sleeper drones guard what is left of a Sleeper ring. The central hub is gone and a dark dust cloud revolves around the wreckage making viewing difficult at times.
Perimeter Camp[edit]
A small fleet of frigates and some sentry towers make their way through a dark dust cloud obscuring the broken Sleeper Ring.
Phase Catalyst Node[edit]
Sirisu sentry towers and a few frigates guard what is left of this site. Sleeper Thermoelectric Converters sit on top of each other in ascending rings. Pilots may notice a tightly bound globular gas cloud shining brighting in the gloom. In many ways similar to the light discharge on certain Talocan Static gates, no such structure exists here. The glowing light is a confounding enigma.
The Line[edit]
Dust shrouds this site where pilots may find a handful of Sleeper ships. However, no structure remains in the location, only Veldspar asteroids moving in unison
Data/Relic Cosmic Signatures[edit]
Requiring scanning equipment these sites tend to lie within 4 AU of the various celestial sites in Anoikis systems. The distinction between Data and Relic sites lies in the ancient remnants found scattered about the sites.
Data Sites[edit]
Unsecured Perimeter Amplifier[edit]
Sitting in a cloud of dust and debris, this collection of Sleeper Thermoelectric Converters are linked by Preservation Conduits and guarded by a small number of cruisers
Unsecured Perimeter Information Center[edit]
An interesting Sleeper structure can be found here surrounded by a small fleet. The Sleeper Enclave sits at the far end of a series of Preservation Conduits and Interlink Hubs connecting it to a cluster of Thermoelectric Converters. The effect is striking, especially when caught in the reflected light from the surrounding emission cloud. On occasion a Talocan derelict can be found. This site bears an uncanny resemblance to the Forgotten Perimeter Coronation Platform site.
Relic Sites[edit]
Forgotten Perimeter Coronation Platform[edit]
Shrouded in glowing gases and shattered asteroids, this Sleeper structure looks almost identical to the Unsecured Perimeter Information Center. Perhaps this layout of a Sleeper Enclave linked by Preservation Conduits to a 3 paired sets of Thermoelectric Converters was particularly effective in these Anoikis system types. A small fleet of frigates and cruisers plow through the local gas cloud.
Forgotten Perimeter Power Arra[edit]
An ink black cloud looms here in the dark and only faint pin pricks of blue light from the Sleeper structure give a pilot any indication that a structure exists here. Past the Sleeper cruisers sits a ring of Thermoelectric Converters. One appears to have suffered a collision with debris of some kind as a small dusty cloud hangs at its edge.